What Is A Straight Draw In Poker
An open ended straight draw is where the cards required to complete our straight appear on the outside of our structure. For example, we hold 6, 7, 8 and 9. In this instance, any Ten or Five will complete our straight. We are hence roughly twice as likely to complete an open ended straight draw as opposed to an inside straight draw or gutshot. A powerful draw that combines the open ended straight draw with a flush draw. This draw is also the most probably way to make the highest ranked made hand in poker: the straight flush. In theory, the open ended straight flush draw can make a straight with 6 possible cards and a flush with 9 possible cards. A straight draw is a hand where a played needs one card to make up the sequence for them to complete a straight. E.g 'Tommy's hand was 6-7. The flop and the turn came Queen-8-2-5, which gave Tommy a straight draw of 5-6-7-8. Gutshot straight draw is, in fact, one of the weakest draws in poker, and you need to treat it as such. Non-nutted Gutshot Straight Draws Now that I’ve explained some basic numbers, it should be pretty clear why chasing your inside straight draws is often not a very good idea. Noun When there is at least one card remaining to be dealt or revealed, a hand that contains four cards from among a series of five with consecutive values.
A poker player is drawing if they have a hand that is incomplete and needs further cards to become valuable. The hand itself is called a draw or drawing hand. For example, in seven-card stud, if four of a player's first five cards are all spades, but the hand is otherwise weak, they are drawing to a flush. In contrast, a made hand already has value and does not necessarily need to draw to win. A made starting hand with no help can lose to an inferior starting hand with a favorable draw. If an opponent has a made hand that will beat the player's draw, then the player is drawing dead; even if they make their desired hand, they will lose. Not only draws benefit from additional cards; many made hands can be improved by catching an out — and may have to in order to win.
Outs[edit]
An unseen card that would improve a drawing hand to a likely winner is an out. Playing a drawing hand has a positive expectation if the probability of catching an out is greater than the pot odds offered by the pot.
The probability of catching an out with one card to come is:
The probability of catching at least one out with two cards to come is:
Outs | One Card % | Two Card % | One Card Odds | Two Card Odds | Draw Type |
---|---|---|---|---|---|
1 | 2% | 4% | 46 | 23 | Backdoor Straight or Flush (Requires two cards) |
2 | 4% | 8% | 22 | 12 | Pocket Pair to Set |
3 | 7% | 13% | 14 | 7 | One Overcard |
4 | 9% | 17% | 10 | 5 | Inside Straight / Two Pair to Full House |
5 | 11% | 20% | 8 | 4 | One Pair to Two Pair or Set |
6 | 13% | 24% | 6.7 | 3.2 | No Pair to Pair / Two Overcards |
7 | 15% | 28% | 5.6 | 2.6 | Set to Full House or Quads |
8 | 17% | 32% | 4.7 | 2.2 | Open Straight |
9 | 19% | 35% | 4.1 | 1.9 | Flush |
10 | 22% | 38% | 3.6 | 1.6 | Inside Straight & Two Overcards |
11 | 24% | 42% | 3.2 | 1.4 | Open Straight & One Overcard |
12 | 26% | 45% | 2.8 | 1.2 | Flush & Inside Straight / Flush & One Overcard |
13 | 28% | 48% | 2.5 | 1.1 | |
14 | 30% | 51% | 2.3 | 0.95 | |
15 | 33% | 54% | 2.1 | 0.85 | Flush & Open Straight / Flush & Two Overcards |
16 | 34% | 57% | 1.9 | 0.75 | |
17 | 37% | 60% | 1.7 | 0.66 |
A dead out is a card that would normally be considered an out for a particular drawing hand, but should be excluded when calculating the probability of catching an out. Outs can be dead for two reasons:
- A dead out may work to improve an opponent's hand to a superior hand. For example, if Ted has a spade flush draw and Alice has an outside straight draw, any spades that complete Alice's straight are dead outs because they would also give Ted a flush.
- A dead out may have already been seen. In some game variations such as stud poker, some of the cards held by each player are seen by all players.
Types of draws[edit]
Flush draw[edit]
A flush draw, or four flush, is a hand with four cards of the same suit that may improve to a flush. For example, K♣ 9♣ 8♣ 5♣ x. A flush draw has nine outs (thirteen cards of the suit less the four already in the hand). If a player has a flush draw in Hold'em, the probability to flush the hand in the end is 34.97 percent if there are two more cards to come, and 19.56 percent (9 live cards divided by 46 unseen cards) if there is only one more card to come.
Outside straight draw[edit]
An outside straight draw, also called up and down, double-ended straight draw or open-ended straight draw, is a hand with four of the five needed cards in sequence (and could be completed on either end) that may improve to a straight. For example, x-9-8-7-6-x. An outside straight draw has eight outs (four cards to complete the top of the straight and four cards to complete the bottom of the straight). Straight draws including an ace are not outside straight draws, because the straight can only be completed on one end (has four outs).
Inside straight draw[edit]
An inside straight draw, or gutshot draw or belly buster draw, is a hand with four of the five cards needed for a straight, but missing one in the middle. For example, 9-x-7-6-5. An inside straight draw has four outs (four cards to fill the missing internal rank). Because straight draws including an ace only have four outs, they are also considered inside straight draws. For example, A-K-Q-J-x or A-2-3-4-x. The probability of catching an out for an inside straight draw is half that of catching an out for an outside straight draw.
Double inside straight draw[edit]
A double inside straight draw, or double gutshot draw or double belly buster draw can occur when either of two ranks will make a straight, but both are 'inside' draws. For example in 11-card games, 9-x-7-6-5-x-3, or 9-8-x-6-5-x-3-2, or in Texas Hold'em when holding 9-J hole cards on a 7-10-K flop. The probability of catching an out for a double inside straight draw is the same as for an outside straight draw.
Other draws[edit]
Sometimes a made hand needs to draw to a better hand. For example, if a player has two pair or three of a kind, but an opponent has a straight or flush, to win the player must draw an out to improve to a full house (or four of a kind). There are a multitude of potential situations where one hand needs to improve to beat another, but the expected value of most drawing plays can be calculated by counting outs, computing the probability of winning, and comparing the probability of winning to the pot odds.
Backdoor draw[edit]
A backdoor draw, or runner-runner draw, is a drawing hand that needs to catch two outs to win. For example, a hand with three cards of the same suit has a backdoor flush draw because it needs two more cards of the suit. The probability of catching two outs with two cards to come is:
For example, if after the flop in Texas hold 'em, a player has a backdoor flush draw (e.g., three spades), the probability of catching two outs on the turn and river is (10 ÷ 47) × (9 ÷ 46) = 4.16 percent. Backdoor draws are generally unlikely; with 43 unseen cards, it is equally likely to catch two out of seven outs as to catch one out of one. A backdoor outside straight draw (such as J-10-9) is equally likely as a backdoor flush, but any other 3-card straight combination is not worth even one out.
Drawing dead[edit]
A player is said to be drawing dead when the hand he hopes to complete will nonetheless lose to a player who already has a better one. For example, drawing to a straight or flush when the opponent already has a full house. In games with community cards, the term can also refer to a situation where no possible additional community card draws results in a win for a player. (This may be because another player has folded the cards that would complete his hand, his opponent's hand is already stronger than any hand he can possibly draw to or that the card that completes his hand also augments his opponent's.)
See also[edit]
- Poker strategy
References[edit]
- ^Odds Chart. 'How to play texas holdem poker'. Howtoplaytexasholdempoker.org. Archived from the original on 13 January 2010. Retrieved 22 February 2010.
External links[edit]
In our poker math and probability lesson it was stated that when it comes to poker; “the math is essential“. Although you don’t need to be a math genius to play poker, a solid understanding of probability will serve you well and knowing the odds is what it’s all about in poker. It has also been said that in poker, there are good bets and bad bets. The game just determines who can tell the difference. That statement relates to the importance of knowing and understanding the math of the game.
In this lesson, we’re going to focus on drawing odds in poker and how to calculate your chances of hitting a winning hand. We’ll start with some basic math before showing you how to correctly calculate your odds. Don’t worry about any complex math – we will show you how to crunch the numbers, but we’ll also provide some simple and easy shortcuts that you can commit to memory.
Basic Math – Odds and Percentages
Odds can be expressed both “for” and “against”. Let’s use a poker example to illustrate. The odds against hitting a flush when you hold four suited cards with one card to come is expressed as approximately 4-to-1. This is a ratio, not a fraction. It doesn’t mean “a quarter”. To figure the odds for this event simply add 4 and 1 together, which makes 5. So in this example you would expect to hit your flush 1 out of every 5 times. In percentage terms this would be expressed as 20% (100 / 5).
Here are some examples:
- 2-to-1 against = 1 out of every 3 times = 33.3%
- 3-to-1 against = 1 out of every 4 times = 25%
- 4-to-1 against = 1 out of every 5 times= 20%
- 5-to-1 against = 1 out of every 6 times = 16.6%
Converting odds into a percentage:
- 3-to-1 odds: 3 + 1 = 4. Then 100 / 4 = 25%
- 4-to-1 odds: 4 + 1 = 5. Then 100 / 5 = 20%
Converting a percentage into odds:
- 25%: 100 / 25 = 4. Then 4 – 1 = 3, giving 3-to-1 odds.
- 20%: 100 / 20 = 5. Then 5 – 1 = 4, giving 4-to-1 odds.
Another method of converting percentage into odds is to divide the percentage chance when you don’t hit by the percentage when you do hit. For example, with a 20% chance of hitting (such as in a flush draw) we would do the following; 80% / 20% = 4, thus 4-to-1. Here are some other examples:
- 25% chance = 75 / 25 = 3 (thus, 3-to-1 odds).
- 30% chance = 70 / 30 = 2.33 (thus, 2.33-to-1 odds).
Some people are more comfortable working with percentages rather than odds, and vice versa. What’s most important is that you fully understand how odds work, because now we’re going to apply this knowledge of odds to the game of poker.
The right kind of practice between sessions can make a HUGE difference at the tables. That’s why this workbook has a 5-star rating on Amazon and keeps getting reviews like this one: “I don’t consider myself great at math in general, but this work is helping things sink in and I already see things more clearly while playing.”
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Counting Your Outs
Before you can begin to calculate your poker odds you need to know your “outs”. An out is a card which will make your hand. For example, if you are on a flush draw with four hearts in your hand, then there will be nine hearts (outs) remaining in the deck to give you a flush. Remember there are thirteen cards in a suit, so this is easily worked out; 13 – 4 = 9.
Another example would be if you hold a hand like and hit two pair on the flop of . You might already have the best hand, but there’s room for improvement and you have four ways of making a full house. Any of the following cards will help improve your hand to a full house; .
The following table provides a short list of some common outs for post-flop play. I recommend you commit these outs to memory:
What Is A Straight Draw In Poker Card Game
Table #1 – Outs to Improve Your Hand
The next table provides a list of even more types of draws and give examples, including the specific outs needed to make your hand. Take a moment to study these examples:
Table #2 – Examples of Drawing Hands (click to enlarge)
Counting outs is a fairly straightforward process. You simply count the number of unknown cards that will improve your hand, right? Wait… there are one or two things you need to consider:
Don’t Count Outs Twice
There are 15 outs when you have both a straight and flush draw. You might be wondering why it’s 15 outs and not 17 outs, since there are 8 outs to make a straight and 9 outs for a flush (and 8 + 9 = 17). The reason is simple… in our example from table #2 the and the will make a flush and also complete a straight. These outs cannot be counted twice, so our total outs for this type of draw is 15 and not 17.
Anti-Outs and Blockers
There are outs that will improve your hand but won’t help you win. For example, suppose you hold on a flop of . You’re drawing to a straight and any two or any seven will help you make it. However, the flop also contains two hearts, so if you hit the or the you will have a straight, but could be losing to a flush. So from 8 possible outs you really only have 6 good outs.
It’s generally better to err on the side of caution when assessing your possible outs. Don’t fall into the trap of assuming that all your outs will help you. Some won’t, and they should be discounted from the equation. There are good outs, no-so good outs, and anti-outs. Keep this in mind.
Calculating Your Poker Odds
Once you know how many outs you’ve got (remember to only include “good outs”), it’s time to calculate your odds. There are many ways to figure the actual odds of hitting these outs, and we’ll explain three methods. This first one does not require math, just use the handy chart below:
Table #3 – Poker Odds Chart
As you can see in the above table, if you’re holding a flush draw after the flop (9 outs) you have a 19.1% chance of hitting it on the turn or expressed in odds, you’re 4.22-to-1 against. The odds are slightly better from the turn to the river, and much better when you have both cards still to come. Indeed, with both the turn and river you have a 35% chance of making your flush, or 1.86-to-1.
We have created a printable version of the poker drawing odds chart which will load as a PDF document (in a new window). You’ll need to have Adobe Acrobat on your computer to be able to view the PDF, but this is installed on most computers by default. We recommend you print the chart and use it as a source of reference. It should come in very handy.
Doing the Math – Crunching Numbers
There are a couple of ways to do the math. One is complete and totally accurate and the other, a short cut which is close enough.
Let’s again use a flush draw as an example. The odds against hitting your flush from the flop to the river is 1.86-to-1. How do we get to this number? Let’s take a look…
With 9 hearts remaining there would be 36 combinations of getting 2 hearts and making your flush with 5 hearts. This is calculated as follows:
(9 x 8 / 2 x 1) = (72 / 2) ≈ 36.
This is the probability of 2 running hearts when you only need 1 but this has to be figured. Of the 47 unknown remaining cards, 38 of them can combine with any of the 9 remaining hearts:
9 x 38 ≈ 342.
Now we know there are 342 combinations of any non heart/heart combination. So we then add the two combinations that can make you your flush:
36 + 342 ≈ 380.
The total number of turn and river combos is 1081 which is calculated as follows:
(47 x 46 / 2 x 1) = (2162 / 2) ≈ 1081.
Now you take the 380 possible ways to make it and divide by the 1081 total possible outcomes:
380 / 1081 = 35.18518%
This number can be rounded to .352 or just .35 in decimal terms. You divide .35 into its reciprocal of .65:
0.65 / 0.35 = 1.8571428
And voila, this is how we reach 1.86. If that made you dizzy, here is the short hand method because you do not need to know it to 7 decimal points.
The Rule of Four and Two
A much easier way of calculating poker odds is the 4 and 2 method, which states you multiply your outs by 4 when you have both the turn and river to come – and with one card to go (i.e. turn to river) you would multiply your outs by 2 instead of 4.
Imagine a player goes all-in and by calling you’re guaranteed to see both the turn and river cards. If you have nine outs then it’s just a case of 9 x 4 = 36. It doesn’t match the exact odds given in the chart, but it’s accurate enough.
What about with just one card to come? Well, it’s even easier. Using our flush example, nine outs would equal 18% (9 x 2). For a straight draw, simply count the outs and multiply by two, so that’s 16% (8 x 2) – which is almost 17%. Again, it’s close enough and easy to do – you really don’t have to be a math genius.
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Conclusion
In this lesson we’ve covered a lot of ground. We haven’t mentioned the topic of pot odds yet – which is when we calculate whether or not it’s correct to call a bet based on the odds. This lesson was step one of the process, and in our pot odds lesson we’ll give some examples of how the knowledge of poker odds is applied to making crucial decisions at the poker table.
As for calculating your odds…. have faith in the tables, they are accurate and the math is correct. Memorize some of the common draws, such as knowing that a flush draw is 4-to-1 against or 20%. The reason this is easier is that it requires less work when calculating the pot odds, which we’ll get to in the next lesson.
Related Lessons
By Tom 'TIME' Leonard
Tom has been writing about poker since 1994 and has played across the USA for over 40 years, playing every game in almost every card room in Atlantic City, California and Las Vegas.